The contenders for the SSSg 2017 title, Hubert and Goutham – along with the technical setupHubert and Goutham have met frequently across the board, having played each other in local competitions almost 60 times, and internationally another 14 times! While Hubert is no stranger to the Scrabble podium and has won the SSSg event twice prior to this matchup (including beating yours truly in the finals of the 2016 edition), Goutham’s recent remarkable performances, including 4th at the 2017 MSI World Championships, have catapulted his profile internationally and elevated his status as a serious contender.
Screen capture of Round 3’s live broadcast. Lee Guanhui in the background.
The broadcast team and players at Dylan’s house
Hubert’s bingo-bango-bongo of SAVELOY, PRUSIKED and ARAISED put him far out of reach in Round 5. PETRALES and TYRONES are also his
Board picture from Round 10. Goutham’s PAD(d)LER (79) and Hubert’s SUNKIES (87) were the only bingos played on this board.
Screen capture of Round 8’s live broadcast, with Toh Weibin and Jeremy Khoo doing play-by-play commentary. The racks were propped up to ensure that the letters were visible on stream.Many thanks to our viewers for tuning into the stream, and to Goutham and Hubert for gamely agreeing to have their games broadcast live, and patiently waiting for technical issues to be resolved before commencing their games. A special shout-out as well to the following people who were instrumental in conceptualising the stream and making it a reality – Ricky Purnomo, organiser of SSSg 2017; Dylan Sharma for graciously offering to host the match up and broadcast at his lovely house; Lee Guan Hui and Nathaniel Elijah Kumar for putting up the stream and working through various technical issues; and Jeremy Khoo, for basically pulling off an all-nighter to co-commentate the matchup. I personally enjoyed watching the games, doing the commentary and interacting with the audience where possible. With such a dedicated team, there is potential to bring these events to a larger audience.